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Log #9 – Jumping Ship, Fees, and Bad Decisions

Log #9 - updated.[UPDATE: 24/09/23] We've recieved an email from Unity stating their changes to their plan. And, to put it shortly, we are sticking with Unity, at least for now. Put the pitchforks down. Yes, we have stated that we are no longer going to work with them...

Log #8 – UI, Stress and Google Play

Log #8 Again, another long break with nothing but radio silence? What have we been up to now? ..is most likely what you may or may not be thinking. We've been put under a lot of stress recently, and I was really busy on finishing Flappy Disk, which I'll touch on...

Log #7 – Flappy Disk, Burnout, and Reminiscing

Log #7It's.. definitely been a while.. again. I've gone through quite a big burnout, and really not knowing what to work on, or not liking the project I was working on. It's still kind of going on, but my creative juices are slowly starting to flow again.  So, what...

Log #6 | Servers, cool tools, and self-hosting

Log #6It's been a hot second. Right, back to this! So, welcome back to another log! This time, as you may see from the title, we're gonna be talking about some cool self-hosted things that you can run on a server you have at home!  1. Notes with Standard Notes I've...

Log #5 | Success, Failure, and Struggling.

Log #5Hello everyone! Welcome back to another DevLog! It's been a while, for a few reasons. One: I've been on holiday, spending time with family, and not thinking that much about creating games. Two: I have been thinking, however, about potential game ideas, since my...

Log #4 | Ads, Integration and a lot of patience.

Log #4Hello everyone and welcome to another Devlog! Don't look at the date. Okay... It's been that long...  Anyhow..  I have reasons this time! I've been waiting on stupid things to work together. For example: Google Play and Unity. Many hours were spent on Stack...

Log #3 | Success, High Scores and Logging

Log #3Hello everyone! Welcome back to another DevLog! It's been a while, other things have kind of taken over, and I've not had that much time to work on my current project, Flappy Disk, let alone blogging. Also, the DevLog has had a makeover! Instead of the garbage...

Log #2 | Save data, Coins and Scripts

Welcome back to another Devlog! This time, I'll be talking about trying to do save data, how coins are acting extremely strangely and how some of my scripts are just weird. Ahh yes, Good old save data. A crucial part of a good game. Well, nowadays, more like a crucial...

Log #1 | DevLog, Android and Bugs

Welcome to the first DevLog! In this one, we'll be going through how annoying working with Android in Unity is. First of all, when you click play on the editor, you can play.. for a total of approximately 12 seconds. Then you have to endure the longest minute of your...

Log #9 – Jumping Ship, Fees, and Bad Decisions

Log #9 - updated.[UPDATE: 24/09/23] We've recieved an email from Unity stating their changes to their plan. And, to put it shortly, we are sticking with Unity, at least for now. Put the pitchforks down. Yes, we have stated that we are no longer going to work with them...

Log #8 – UI, Stress and Google Play

Log #8 Again, another long break with nothing but radio silence? What have we been up to now? ..is most likely what you may or may not be thinking. We've been put under a lot of stress recently, and I was really busy on finishing Flappy Disk, which I'll touch on...

Log #7 – Flappy Disk, Burnout, and Reminiscing

Log #7It's.. definitely been a while.. again. I've gone through quite a big burnout, and really not knowing what to work on, or not liking the project I was working on. It's still kind of going on, but my creative juices are slowly starting to flow again.  So, what...

Log #6 | Servers, cool tools, and self-hosting

Log #6It's been a hot second. Right, back to this! So, welcome back to another log! This time, as you may see from the title, we're gonna be talking about some cool self-hosted things that you can run on a server you have at home!  1. Notes with Standard Notes I've...

Log #5 | Success, Failure, and Struggling.

Log #5Hello everyone! Welcome back to another DevLog! It's been a while, for a few reasons. One: I've been on holiday, spending time with family, and not thinking that much about creating games. Two: I have been thinking, however, about potential game ideas, since my...

Log #4 | Ads, Integration and a lot of patience.

Log #4Hello everyone and welcome to another Devlog! Don't look at the date. Okay... It's been that long...  Anyhow..  I have reasons this time! I've been waiting on stupid things to work together. For example: Google Play and Unity. Many hours were spent on Stack...

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